“You yourselves well know that the Day of the Lord will come like a thief in the night. Destruction will suddenly descend upon the unsuspecting, and there is no way they will escape.”
1 Thessalonians 5:1-3
Thieves in the Night is my current WIP. It is an Oculus Rift enabled first-person shooter that takes place in procedurally generated environments. I’m using DirectX 11 for the rendering, Milkshape3d format for the models, and FLTK to build the editor.
Build and Videos
The latest build can be downloaded here. Note that this is very much a WIP and may contain bugs. Test at your own risk.
A demonstration of some of the gameplay/weapons can be found here.
Additional videos can be found here.
kbEngine Tech Papers
Spring Mass Cloth Simulation (coming soon)
First person Locomotion in VR Sim (coming soon)
Credits and Software