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Thieves in the Night – Acts + Story Sequence Concepts
17 Oct, 2018

Thieves in the Night – Acts + Story Sequence Concepts

I'm working out the characters and key story moments in Thieves in the Night.  Everything

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25 Aug, 2018

Bullet holes, normal maps, and a bunch of other fx!

Video available here! [embed]https://youtu.be/De4dqBPQDOk[/embed]   [embed]https://youtu.be/Viv0jFPYCUM[/embed] [embed]https://youtu.be/Viv0jFPYCUM[/embed]  

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2 Aug, 2018

kbEngine

I've decided to spend more time updating my engine's features and tools. Asset hot reloading,

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7 Nov, 2017

Thieves in the Night VR

"You yourselves well know that the Day of the Lord will come like a thief in

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22 Jul, 2015

Poly Explode

Here’s an old video of the same Poly Explode effect that is in the ProjectB

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Painterly Image Processor
22 Jul, 2015

Painterly Image Processor

These are images generated by a program I wrote in C++/Win32 API.  Currently, it takes

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22 Jul, 2015

Ray Tracer

A simple Ray Tracer with photon mapping in C++. Features: Loads scenes in .ms3d format. Performs

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22 Jul, 2015

Project B (Prequel to Thieves in the Night)

ProjectB is a Geometry Wars inspired Win32/DirectX game I've been developing in my spare time.

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