Oxi

Oxi is a first person shooter developed in Unreal Engine 5.3 to demonstrate both common and novel game development techniques. It’s a community project with music, art, and game development contributors from many locales!

Releases–

Download Playable Build Here

Development-

Oxi repo here: https://github.com/bennywilson/Oxi

Download Custom Unreal Editor 5.2 Binaries for Oxi Here

Media —

Raiding Benny’s Trap Houses for Loot (2/4/2024)
Mass Ave Drive-bys on Benny’s crew with Boston Rapper Jizzo on the Radio (1/17/2024)
“Benny Wilson” (Me!) as the Final Boss. Concepts by Aimee Jenesee!
Endless Mode + Weapon Swapping (12/7/2023)
Oxi Title Screen Variant #1 (10/8/2023)
Red Line station shoot-out polished (9/21/2023)
(2/28/2023) Dash ability + animation smear
(7/2/2022) Destructible Pillar
Destructible Cover System
(1/10/2022) Exploring Unreal’s Navigation System and Real-Time Ray Tracing
(7/14/2021) Blood and Gore Test on a human character
(6/25/2021) Playing web browser build of “Flippin’ Birds” in the Unreal Engine via Web Browser Plugin
Blood and Gore tech on the Chironex Sentry Bot