Oxi is a first person shooter developed in Unreal Engine 5.3 to demonstrate both common and novel game development techniques. It’s a community project with music, art, and game development contributors from many locales!
Releases–
Download Playable Build Here
Develop ment- –
Oxi repo here: https://github.com/bennywilson/Oxi
Download Custom Unreal Editor 5.2 Binaries for Oxi Here
Media —
VIDEO
VIDEO
Raiding Benny’s Trap Houses for Loot (2/4/2024)
VIDEO
Mass Ave Drive-bys on Benny’s crew with Boston Rapper Jizzo on the Radio (1/17/2024)
“Benny Wilson” (Me!) as the Final Boss. Concepts by Aimee Jenesee!
VIDEO
Endless Mode + Weapon Swapping (12/7/2023)
Oxi Title Screen Variant #1 (10/8/2023)
VIDEO
Red Line station shoot-out polished (9/21/2023)
(4/11/2023) Red Line train entrance.
VIDEO
(2/28/2023) Dash ability + animation smear
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(7/2/2022) Destructible Pillar
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Destructible Cover System
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(1/10/2022) Exploring Unreal’s Navigation System and Real-Time Ray Tracing
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(7/14/2021) Blood and Gore Test on a human character
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(6/25/2021) Playing web browser build of “Flippin’ Birds” in the Unreal Engine via Web Browser Plugin
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Blood and Gore tech on the Chironex Sentry Bot